During the development of God of War i spent all of my time working on this area of the game from begging to end. It was one of the most rewarding and overwhelming experiences in my career( up to this point ! ). These are the final shots of the level i was in charge of. With the exception of the characters and the deer statue, i was responsible for doing whatever it was necessary to bring the level to life, From sculpting to polish. Mario Welch was in charge of the lighting.